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TUTORIALS / SECURITY

KERNEL LEVEL ANTI-CHEAT BYPASS

DIFFICULTY: ADVANCED UPDATED: YESTERDAY

⚠️ DISCLAIMER: EDUCATIONAL PURPOSES ONLY

Bypassing anti-cheat software violates Terms of Service and can lead to permanent bans. This guide explains the concepts for security research and understanding modern anti-cheat architectures.

INTRODUCTION

Modern anti-cheats like BattlEye, Easy Anti-Cheat (EAC), and Vanguard operate at Ring 0 (Kernel Mode). Traditional user-mode cheats using ReadProcessMemory are instantly detected by kernel-mode callbacks.

To bypass these systems, attackers must load their own unsigned driver into the kernel to read/write memory without triggering detection mechanisms. This guide explains how these techniques work.

Windows Protection Rings Diagram

PREREQUISITES

  • C/C++ Programming Experience - Advanced knowledge required
  • Windows Driver Kit (WDK) - For driver development
  • Understanding of Windows Internals - Kernel structures, callbacks, etc.
  • A Vulnerable Driver - For exploiting Driver Signature Enforcement (DSE)

CORE CONCEPTS

1. Driver Signature Enforcement (DSE)

Windows requires all kernel-mode drivers to be digitally signed by Microsoft. Since cheat developers can't get Microsoft signatures, they must bypass DSE.

Common Bypass Methods:

  • KDMapper: Exploits vulnerable Intel/AMD drivers (e.g., iqvw64e.sys, gdrv.sys) to manually map unsigned drivers into kernel memory
  • Bootkits: Hook the bootloader to disable DSE before Windows kernel loads
  • DSEFix: Patches the kernel's CI.dll module to disable signature checks
// Example: Loading driver via vulnerable IOCTL
HANDLE hDevice = CreateFileA(
    "\\\\.\\VulnerableDriver",
    GENERIC_READ | GENERIC_WRITE,
    0, NULL, OPEN_EXISTING, 0, NULL
);

DWORD bytesReturned;
DeviceIoControl(
    hDevice, IOCTL_MAP_DRIVER,
    driverBuffer, driverSize,
    NULL, 0, &bytesReturned, NULL
);

2. Kernel Callbacks & Detection

Anti-cheats register callbacks for process/thread/image load events. Any suspicious activity triggers detection.

Common Callbacks to Avoid:

  • PsSetCreateProcessNotifyRoutine - Monitors process creation
  • PsSetLoadImageNotifyRoutine - Monitors DLL injection
  • ObRegisterCallbacks - Protects process handles

3. Communication Methods

Standard IOCTL communication is easily detected by scanning for registered device objects.

Stealthier Alternatives:

Shared Memory (SMAP)

Create a shared memory section accessible from both user and kernel mode. No device object = harder to detect.

Data Pointer Hooking

Hijack a pointer in a legitimate driver (e.g., NIC driver) to point to your communication function.

Mouse/Keyboard Filters

Attach a filter to input devices and encode commands in fake input events.

4. Cleaning Traces

After loading, you must remove all traces of your driver from kernel memory.

// Wipe MmUnloadedDrivers list
PVOID MmUnloadedDrivers = GetProcAddress("MmUnloadedDrivers");
RtlZeroMemory(MmUnloadedDrivers, sizeof(UNLOADED_DRIVERS) * 50);

// Clear Big Pool allocations
ExFreePoolWithTag(DriverObject, 'TAG');

// Wipe PE headers
RtlZeroMemory(DriverBase, 0x1000);

5. Memory Reading Without Detection

Direct MmCopyVirtualMemory calls are hooked. Use alternative methods:

  • Physical Memory: Read via MmMapIoSpace after translating virtual→physical addresses
  • MDL Mapping: Create Memory Descriptor Lists to map target process pages
  • APC Injection: Queue Asynchronous Procedure Calls to execute in target context

CONCLUSION

Kernel-level anti-cheat bypass is a cat-and-mouse game. As soon as a public mapper or technique is released, it gets flagged within days or weeks.

⚠️ Legal & Ethical Reminder:

  • Using cheats in online games violates Terms of Service
  • Distributing cheating software may violate computer fraud laws
  • This information is for security research and understanding defensive techniques only

The only way to stay undetected long-term is to develop private, custom drivers and find your own vulnerable drivers to exploit. Public tools are burned immediately.